{
    "item_plan_crystal": "Skuld Crystal",
    "item_plan_crystal_description": "A crystal imbued with the power of Skuld. Allows the wearer to see into the future.",
    "message_plan_crystal_start": "You see things as they will be",
    "message_plan_crystal_stop": "Your vision of the future fades",
    "item_plan_hammer": "Plan Hammer",
    "item_plan_hammer_description": "Plan the construction of pieces.",
    "plan_piece_hover_hold": "Hold",
    "plan_piece_hover_add_material": "Add material",
    "plan_piece_hover_add_all_materials": "Add all materials",
    "plan_piece_hover_build": "Build",
    "message_plan_piece_need_hammer": "You need a plan hammer to build",
    "message_plan_piece_not_enough_support": "Not enough support",
    "item_plan_piece_name": "$1 (Plan)",
    "item_plan_piece_description": "Plan the construction of a $1",
    "piece_plan_totem": "Plan Totem",
    "piece_plan_totem_desc": "Builds planned pieces in an area around it",
    "piece_plan_totem_container": "Container",
    "piece_plan_totem_missing": "Missing crafting stations:",
    "piece_plan_totem_connected": "$1 connected plans ($2 supported)",
    "piece_plan_totem_required": "Required materials:",
    "piece_plan_totem_enable": "Enable",
    "piece_plan_totem_disable": "Disable",
    "piece_plan_totem_disabled": "Disabled",
    "piece_plan_delete": "Delete",
    "piece_plan_delete_desc": "Delete a planned piece",
    "hud_plandelete": "Delete plan",
    "piece_world_standing_blueprint_rune": "Standing Blueprint Rune",
    "piece_world_standing_blueprint_rune_desc": "A large blueprint rune to share blueprints with others",
    "piece_world_blueprint_rune_stack": "Blueprint Rune Library",
    "piece_world_blueprint_rune_stack_desc": "A collection of blueprint runes to share blueprints with others",
    "piece_world_blueprint_rune_open": "Open Blueprint Marketplace",
    "item_blueprintrune": "Blueprint Rune",
    "item_blueprintrune_desc": "Save structures and rebuild exact copies of them somewhere else.",
    "msg_blueprintrune_disabled": "Blueprint Rune disabled",
    "piece_blueprint": "Blueprint",
    "piece_blueprint_desc": "Creates the structure attached to this blueprint.",
    "piece_blueprint_capture": "Create new blueprint",
    "piece_blueprint_capture_desc": "Directly create a new blueprint of a structure (quick select)",
    "piece_blueprint_select_bp": "Blueprint: $1",
    "piece_blueprint_select_desc": "$1 pieces",
    "piece_blueprint_select_snappoints_desc": "$1 snap point markers",
    "piece_blueprint_select_center_desc": "$1 center markers",
    "piece_blueprint_select_terrainmod_desc": "$1 terrain mods",
    "piece_blueprint_select_add": "Add to blueprint selection",
    "piece_blueprint_select_add_desc": "Select the pieces you want to save as a blueprint with this tool. When you are happy with your selection, use the Save tool to create the blueprint.",
    "piece_blueprint_select_remove": "Remove from blueprint selection",
    "piece_blueprint_select_remove_desc": "Remove pieces from your current selection again if you don't want to include them in the blueprint.",
    "piece_blueprint_select_edit": "Edit selection",
    "piece_blueprint_select_edit_desc": "Copy, save or delete your current selection",
    "msg_select_delete_disabled": "Deletion not allowed",
    "msg_select_cut_disabled": "Cutout not allowed",
    "piece_blueprint_snappoint": "Snap point marker",
    "piece_blueprint_snappoint_desc": "These markers are consumed when creating a blueprint, and are saved in the blueprint as Snap Points instead of normal pieces.",
    "piece_blueprint_centerpoint": "Center point marker",
    "piece_blueprint_centerpoint_desc": "This marker is consumed when creating a blueprint, and will be used to determine the center of your blueprint.",
    "piece_blueprint_terrainmod": "Terrain modification marker",
    "piece_blueprint_terrainmod_desc": "These markers are consumed when creating a blueprint, and will be used to create terrain modifications when placing this blueprint.",
    "piece_blueprint_edit": "Edit blueprint",
    "piece_blueprint_edit_desc": "Edit or delete placed blueprints",
    "piece_blueprint_delete": "Remove planned pieces",
    "piece_blueprint_delete_desc": "Remove planned pieces or remove all planned pieces in a radius",
    "piece_blueprint_objects": "Deletion tools",
    "piece_blueprint_objects_desc": "Remove vegetation and objects",
    "piece_blueprint_terrain": "Terrain tools",
    "piece_blueprint_terrain_desc": "Flatten the ground or reset the terrain",
    "piece_blueprint_paint": "Paint tools",
    "piece_blueprint_paint_desc": "Reset terrain paint or apply new paint",
    "piece_bpplaceholder": "Nothing to build",
    "piece_bpplaceholder_desc": "Please select a blueprint from the category to build it. This piece is only here so you can switch between categories without lag.",
    "hud_bpedit": "Edit blueprint",
    "hud_bpcamera": "and scroll for camera distance",
    "msg_bpcapture_save": "Save Blueprint ($1 pieces captured)",
    "hud_bpradius": "Change radius",
    "hud_bpplace": "Place",
    "hud_bpdirect": "Direct build",
    "hud_bpplanned": "Planned build",
    "hud_bpresetoffset": "Reset the offset on all axes",
    "hud_bprotatepiece": "Rotate",
    "hud_bpoffsetpiece": "Offset: ",
    "msg_direct_build_disabled": "Direct build disabled",
    "msg_blueprint_select_inactive": "Selection tool inactive",
    "msg_blueprint_select_empty": "Selection is empty",
    "hud_bpcapture": "Create blueprint",
    "hud_bpcapture_vanilla": "Capture vanilla snap points",
    "hud_bpcapture_highlight": "Highlight selected pieces",
    "hud_blueprint_select_add": "Add hovered",
    "hud_blueprint_select_add_switch": "Switch to remove tool",
    "hud_blueprint_select_add_radius": "Add in radius, Scroll: Change radius",
    "hud_blueprint_select_add_connected": "Add connected",
    "hud_blueprint_select_add_between": "Select start and end piece",
    "hud_blueprint_select_remove": "Remove hovered",
    "hud_blueprint_select_remove_switch": "Switch to add tool",
    "hud_blueprint_select_remove_radius": "Remove in radius, Scroll: Change radius",
    "hud_blueprint_select_remove_connected": "Remove connected",
    "hud_blueprint_select_clear": "Clear selection",
    "hud_blueprint_select_edit": "Open selection menu",
    "hud_bpsnappoint": "Place snap point",
    "hud_bpcenterpoint": "Place center point",
    "hud_bpterrainmod": "Place terrain modificator",
    "hud_bpremovemarker": "Remove marker",
    "hud_bprotate": "Rotate point",
    "hud_bpdelete": "Remove planned piece",
    "hud_bpdelete_all": "Hold to remove the whole blueprint",
    "hud_bpdelete_radius": "Hold to remove pieces in a radius",
    "msg_removed_plans": "Removed $1 plan(s)",
    "hud_bpobjects_deleteveg": "Delete vegetation",
    "hud_bpobjects_deletepieces": "Delete pieces",
    "hud_bpobjects_deleteall": "Delete everything",
    "msg_removed_objects": "Removed $1 object(s)",
    "hud_bpterrain_flatten": "Flatten terrain",
    "hud_bpterrain_alt": "Reset terrain, Scroll to move Y-Axis",
    "hud_bpterrain_ctrl": "Smooth edges, Scroll to rotate marker",
    "hud_bpterrain_marker": "Switch circle and square marker",
    "hud_bppaint_reset": "Reset paint",
    "hud_bppaint_alt": "Paint paved",
    "hud_bppaint_ctrl": "Paint dirt, Scroll to rotate marker",
    "hud_bppaint_marker": "Switch circle and square marker",
    "msg_terrain_disabled": "Terrain tools disabled",
    "gui_bpsave_pieces": "Pieces: $1",
    "gui_bpsave_centermarkers": "Center Markers: $1",
    "gui_bpsave_snappoints": "Snap Point Markers: $1",
    "gui_bpsave_terrainmods": "Terrain Mods: $1",
    "gui_bpmarket_saveblueprint": "Save Blueprint",
    "gui_bpmarket_localblueprints": "Local",
    "gui_bpmarket_clipboardblueprints": "Clipboard",
    "gui_bpmarket_serverblueprints": "Server",
    "gui_bpmarket_creator": "Creator:",
    "gui_bpmarket_count": "Pieces:",
    "gui_bpmarket_snappoints": "Snap Points:",
    "gui_bpmarket_terrainmods": "Terrain Mods:",
    "gui_bpmarket_thumbnail": "Create Thumbnail",
    "gui_bpmarket_name": "Name",
    "gui_bpmarket_name_placeholder": "Enter Name...",
    "gui_bpmarket_category": "Category",
    "gui_bpmarket_category_placeholder": "Enter Category...",
    "gui_bpmarket_description": "Description",
    "gui_bpmarket_description_placeholder": "Enter Description...",
    "gui_bpmarket_save": "Save",
    "gui_bpmarket_upload": "Upload",
    "gui_bpmarket_download": "Download",
    "gui_bpmarket_delete": "Delete",
    "gui_bpmarket_confirm": "Confirm",
    "gui_bpmarket_cancel": "Cancel",
    "gui_bpmarket_ok": "OK",
    "gui_bpmarket_overlay_applied": "Action Is Being Applied",
    "gui_bpmarket_working": "Working",
    "gui_bpmarket_savebp": "Save $1 Blueprint $2",
    "gui_bpmarket_transferbp": "Transfer $1 Blueprint $2",
    "gui_bpmarket_deletebp": "Delete $1 Blueprint $2",
    "gui_bpmarket_pieces": "$1 pieces",
    "msg_bpmarket_server_disabled": "Server blueprints disabled",
    "msg_bpmarket_notconnected": "Not connected",
    "msg_bpmarket_admin_restricted": "Only admins can edit server blueprints",
    "msg_bpmarket_save_failed": "Could not save blueprint",
    "gui_desc_id": "ID:",
    "gui_desc_pieces": "Pieces:",
    "gui_desc_description": "Description:",
    "hud_terrainmod_interact": "Change values",
    "gui_terrainmod_shape": "Shape",
    "gui_terrainmod_radius": "Radius",
    "gui_terrainmod_radius_placeholder": "Enter radius...",
    "gui_terrainmod_rotation": "Rotation",
    "gui_terrainmod_rotation_placeholder": "Enter rotation...",
    "gui_terrainmod_smooth": "Smooth",
    "gui_terrainmod_smooth_placeholder": "Enter smooth...",
    "gui_terrainmod_paint": "Paint",
    "gui_terrainmod_cancel": "Cancel",
    "gui_terrainmod_save": "Save",
    "gui_selection_copy": "Copy",
    "gui_selection_cut": "Cut",
    "gui_selection_save": "Save",
    "gui_selection_snappoints": "Save current snap points",
    "gui_selection_markers": "Keep markers",
    "gui_selection_delete": "Delete",
    "gui_selection_clear": "Clear",
    "gui_selection_cancel": "Cancel"
}